RenderMan artist tools for Autodesk’s Maya, Blender, Foundry’s Katana, and SideFX Houdini are updated in version 25, including support for the VFX Reference Platform 2021. “Bringing this new technology to the RenderMan community will transform pipelines and help inspire artists across the industry.” “The new Denoiser has transformed our studio pipeline allowing shots to be rendered which would otherwise be impossible,” said Pixar CTO Steve May. In addition, it has dramatically reduced render times for both feature animation and VFX. The Denoiser excels at preserving fine details, like hair and scratches, which have traditionally been challenging for other denoisers. Finally, RenderMan XPU reaches new milestones with support for volumes, secondary passes, and pure performance for feature film animation and VFX.Īccording to Pixar, RenderMan’s advanced denoising technology uses a novel approach to harness machine learning, resulting in unprecedented leaps in quality and speed.ĭeveloped by Disney Research in collaboration with Industrial Light and Magic, Pixar Animation Studios, and Walt Disney Animation Studios, this state-of-the-art technology has already seen heavy use in production, including every Pixar film since Toy Story 4. Additionally, this major release delivers enhancements for production rendering with new creative controls for stylization, robust scalability, and increased integration with Pixar’s USD (Universal Scene Description). The latest version features advanced denoising technology, using machine learning from Disney Research to transform the rendering process. Pixar Animation Studios today released version 25 of RenderMan, the company’s award-winning technology for rendering animation and visual effects.
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